5e SRD 5.2.1 · 5.2.1
Young Brass Dragon
Monsters > Young Brass Dragon
Large Dragon (Metallic), Chaotic Good AC 17 Initiative +3 (13) HP 110 (13d10 + 39) Speed 40 ft., Burrow 20 ft., Fly 80 ft. MOD SAVE MOD SAVE MOD SAVE Str 19+4+4Dex 10+0+3Con 17+3+3 Int 12+1+1WIS 11+0+3Cha 15+2+2 Skills Perception +6, Persuasion +5, Stealth +3 Immunities Fire Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 16 Languages Common, Draconic CR 6 (XP 2,300; PB +3) Actions Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath. Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10
- 4) Slashing damage. Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 38 (11d6) Fire damage. Success: Half damage. Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.