5e SRD 5.2.1 · 5.2.1
Xorn
Monsters > Xorn
Medium Elemental, Neutral AC 19 Initiative +0 (10) HP 84 (8d8 + 48) Speed 20 ft., Burrow 20 ft. MOD SAVE MOD SAVE MOD SAVE Str 17+3+3Dex 10+0+0Con 22+6+6 Int 11+0+0WIS 10+0+0Cha 11+0+0 Skills Perception +6, Stealth +6 Immunities Poison; Paralyzed, Petrified, Poisoned Senses Darkvision 60 ft., Tremorsense 60 ft.; Passive Perception 16 Languages Primordial (Terran) CR 5 (XP 1,800; PB +3) Traits Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn’t disturb the material it moves through. Treasure Sense. The xorn can pinpoint the location of precious metals and stones within 60 feet of itself. Actions Multiattack. The xorn makes one Bite attack and three Claw attacks. Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 17 (4d6 + 3) Piercing damage. Claw. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d10 + 3) Slashing damage. Bonus Actions Charge. The xorn moves up to its Speed or Burrow Speed straight toward an enemy it can sense. Zombies