5e SRD 5.2.1 · 5.2.1
Stone Giant
Monsters > Stone Giant
Huge Giant, Neutral AC 17 Initiative +5 (15) HP 126 (11d12 + 55) Speed 40 ft. MOD SAVE MOD SAVE MOD SAVE Str 23+6+6Dex 15+2+5Con 20+5+8 Int 10+0+0WIS 12+1+4Cha 9−1 −1 Skills Athletics +12, Perception +4, Stealth +5 Senses Darkvision 60 ft.; Passive Perception 14 Languages Giant CR 7 (XP 2,900; PB +3) Actions Multiattack. The giant makes two attacks, using Stone Club or Boulder in any combination. Stone Club. Melee Attack Roll: +9, reach 15 ft. Hit: 22 (3d10 + 6) Bludgeoning damage. Boulder. Ranged Attack Roll: +9, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Reactions Deflect Missile (Recharge 5–6). Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (1d10
- 6), and if that damage is reduced to 0, the giant can redirect some of the attack’s force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet. Failure: 11 (1d10 + 6) Force damage. Stone Golem