5e SRD 5.2.1 · 5.2.1
Spellcasting
Playing the Game > Spellcasting
Your capacity for spellcasting depends partly on your combined levels in all your spellcasting classes and partly on your individual levels in those classes. Once you have the Spellcasting feature from more than one class, use the rules below. If you multiclass but have the Spellcasting feature from only one class, follow the rules for that class. Spells Prepared. You determine what spells you can prepare for each class individually, as if you were a single-classed member of that class. If you are a level 4 Ranger / level 3 Sorcerer, for example, you can prepare five level 1 Ranger spells, and you can prepare six Sorcerer spells of level 1 or 2 (as well as four Sorcerer cantrips). Each spell you prepare is associated with one of your classes, and you use the spellcasting ability of that class when you cast the spell. Cantrips. If a cantrip of yours increases in power at higher levels, the increase is based on your total character level, not your level in a particular class, unless the spell says otherwise. Spell Slots. You determine your available spell slots by adding together the following: • All your levels in the Bard, Cleric, Druid, Sorcerer, and Wizard classes • Half your levels (round up) in the Paladin and Ranger classes Then look up this total level in the Level column of the Multiclass Spellcaster table. You use the slots for that level to cast spells of an appropriate level from any class whose Spellcasting feature you have. This table might give you spell slots of a higher level than the spells you prepare. You can use those slots but only to cast your lower-level spells. If a lower-level spell that you cast, like Burning Hands, has an enhanced effect when cast at a higher level, you can use the enhanced effect as normal. For example, if you are a level 4 Ranger / level 3 Sorcerer, you count as a level 5 character when determining your spell slots, counting all your levels as a Sorcerer and half your Ranger levels. As shown
in the Multiclass Spellcaster table, you have four level 1 spell slots, three level 2 slots, and two level 3 slots. However, you can’t prepare any level 3 spells, nor can you prepare any level 2 Ranger spells. You can use the spell slots of those levels to cast the spells you do prepare—and potentially enhance their effects. Pact Magic. If you have the Pact Magic feature from the Warlock class and the Spellcasting feature, you can use the spell slots you gain from Pact Magic to cast spells you have prepared from classes with the Spellcasting feature, and you can use the spell slots you gain from the Spellcasting feature to cast Warlock spells you have prepared. Multiclass Spellcaster: Spell Slots per Spell Level Level123456789 12———————— 23———————— 342——————— 4 43——————— 5 432—————— 6433—————— 74331————— 84332————— 943331———— 1043332———— 11433321——— 12433321——— 134333211—— 14 4333211—— 15 43332111— 1643332111—
Tr i n ke t s When you make your character, you can roll once on the Trinkets table to gain a Tiny trinket, a simple item lightly touched by mystery. The GM might also use this table. It can help stock a room in a dungeon or fill a creature’s pockets. Tr i n ke t s 1d100Tr in ke t 01A mummified goblin hand 02A crystal that faintly glows in moonlight 03A gold coin minted in an unknown land 04A diary written in a language you don’t know 05A brass ring that never tarnishes 06An old chess piece made from glass 07A pair of knucklebone dice, each with a skull symbol on the side that would normally show six pips 08A small idol depicting a nightmarish creature that gives you unsettling dreams when you sleep near it 09A lock of someone’s hair 10The deed for a parcel of land in a realm unknown to you 11A 1-ounce block made from an unknown material 12A small cloth doll skewered with needles 13A tooth from an unknown beast 14An enormous scale, perhaps from a dragon 15A bright-green feather 16An old divination card bearing your likeness 17A glass orb filled with moving smoke 18A 1-pound egg with a bright-red shell 19A pipe that blows bubbles 20A glass jar containing a bit of flesh floating in pickling fluid 21A gnome-crafted music box that plays a song you dimly remember from your childhood 22A wooden statuette of a smug halfling 23A brass orb etched with strange runes 24A multicolored stone disk 25A silver icon of a raven 26A bag containing forty-seven teeth, one of which is rotten 27A shard of obsidian that always feels warm to the touch 28A dragon’s talon strung on a leather necklace 29A pair of old socks 30A blank book whose pages refuse to hold ink, chalk, graphite, or any other marking 31A silver badge that is a five-pointed star 32A knife that belonged to a relative 33A glass vial filled with nail clippings 34A rectangular metal device with two tiny metal cups on one end that throws sparks when wet
1d100Tr in ke t 35A white, sequined glove sized for a human 36A vest with one hundred tiny pockets 37A weightless stone 38A sketch of a goblin 39An empty glass vial that smells of perfume 40A gemstone that looks like a lump of coal when examined by anyone but you 41A scrap of cloth from an old banner 42A rank insignia from a lost legionnaire 43A silver bell without a clapper 44A mechanical canary inside a lamp 45A miniature chest carved to look like it has numerous feet on the bottom 46A dead sprite inside a clear glass bottle 47A metal can that has no opening but sounds as if it is filled with liquid, sand, spiders, or broken glass (your choice) 48 A glass orb filled with water, in which swims a clockwork goldfish 49A silver spoon with an M engraved on the handle 50A whistle made from gold-colored wood 51A dead scarab beetle the size of your hand 52Two toy soldiers, one missing a head 53 A small box filled with different-sized buttons 54A candle that can’t be lit 55A miniature cage with no door 56An old key 57An indecipherable treasure map 58A hilt from a broken sword 59A rabbit’s foot 60A glass eye 61A cameo of a hideous person 62A silver skull the size of a coin 63An alabaster mask 64A cone of sticky black incense that stinks 65A nightcap that gives you pleasant dreams when you wear it 66A single caltrop made from bone 67A gold monocle frame without the lens 68A 1-inch cube, each side a different color 69A crystal doorknob 70A packet filled with pink dust 71A fragment of a beautiful song, written as musical notes on two pieces of parchment 72A silver teardrop earring containing a real teardrop 1d100Tr in ke t 73An eggshell painted with scenes of misery in disturbing detail 74A fan that, when unfolded, shows a sleepy cat 75A set of bone pipes 76A four-leaf clover pressed inside a book discussing manners and etiquette 77A sheet of parchment upon which is drawn a mechanical contraption 78An ornate scabbard that fits no blade you have found 79An invitation to a party where a murder happened 80A bronze pentacle with an etching of a rat’s head in its center 81A purple handkerchief embroidered with the name of an archmage 82Half a floor plan for a temple, a castle, or another structure 83A bit of folded cloth that, when unfolded, turns into a stylish cap 84A receipt of deposit at a bank in a far-off city 85A diary with seven missing pages 86An empty silver snuffbox bearing the inscription “dreams” on its lid 87An iron holy symbol devoted to an unknown god 88A book about a legendary hero’s rise and fall, with the last chapter missing 89A vial of dragon blood 90An ancient arrow of elven design 91A needle that never bends 92An ornate brooch of dwarven design 93An empty wine bottle bearing a pretty label that says, “The Wizard of Wines Winery, Red Dragon Crush, 331422-W” 94A mosaic tile with a multicolored, glazed surface 95 A petrified mouse 96A black pirate flag adorned with a dragon’s skull and crossbones 97A tiny mechanical crab or spider that moves about when it’s not being observed 98A glass jar containing lard with a label that reads, “Griffon Grease” 99A wooden box with a ceramic bottom that holds a living worm with a head on each end of its body 00A metal urn containing the ashes of a hero