5e SRD 5.2.1 · 5.2.1
Specter
Monsters > Specter
Medium Undead, Chaotic Evil AC 12 Initiative +2 (12) HP 22 (5d8) Speed 30 ft., Fly 50 ft. (hover) MOD SAVE MOD SAVE MOD SAVE Str 1−5 −5Dex 14+2+2Con 11+0+0 Int 10+0+0WIS 10+0+0Cha 11+0+0 Resistances Acid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder Immunities Necrotic, Poison; Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious Senses Darkvision 60 ft.; Passive Perception 10 Languages Understands Common plus one other language but can’t speak CR 1 (XP 200; PB +2) Traits Incorporeal Movement. The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object. Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls. Actions Life Drain. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken. Sphinxes