5e SRD 5.2.1 · 5.2.1
Shadow
Monsters > Shadow
Medium Undead, Chaotic Evil AC 12 Initiative +2 (12) HP 27 (5d8 + 5) Speed 40 ft. MOD SAVE MOD SAVE MOD SAVE Str 6−2 −2Dex 14+2+2Con 13+1+1 Int 6−2 −2WIS 10+0+0Cha 8−1 −1 Skills Stealth +6 Vulnerabilities Radiant Resistances Acid, Cold, Fire, Lightning, Thunder Immunities Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious Senses Darkvision 60 ft.; Passive Perception 10 Languages None CR 1/2 (XP 100; PB +2) Traits Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so. Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.
Actions Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later. Bonus Actions Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action. Shambling Mound