5e SRD 5.2.1 · 5.2.1
Reef Shark
Monsters > Reef Shark
Medium Beast, Unaligned AC 12 Initiative +2 (12) HP 22 (4d8 + 4) Speed 5 ft., Swim 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 14+2+2Dex 15+2+2Con 13+1+1 Int 1−5 −5WIS 10+0+0Cha 4 −3 −3 Skills Perception +2 Senses Blindsight 30 ft.; Passive Perception 12 Languages None CR 1/2 (XP 100; PB +2) Traits Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition. Water Breathing. The shark can breathe only underwater. Actions Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.