5e SRD 5.2.1 · 5.2.1
Ray of Sickness
Magic Items > Ray of Sickness
Level 1 Necromancy (Sorcerer, Wizard) Casting Time: Action Range: 60 feet Components: V, S Duration: Instantaneous You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn. Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.