5e SRD 5.2.1 · 5.2.1
Pseudodragon
Monsters > Pseudodragon
Tiny Dragon, Neutral Good AC 14 Initiative +2 (12) HP 10 (3d4 + 3) Speed 15 ft., Fly 60 ft. MOD SAVE MOD SAVE MOD SAVE Str 6−2 −2Dex 15+2+2Con 13+1+1 Int 10+0+0WIS 12+1+1Cha 10+0+0 Skills Perception +5, Stealth +4 Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15 Languages Understands Common and Draconic but can’t speak CR 1/4 (XP 50; PB +2) Traits Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects. Actions Multiattack. The pseudodragon makes two Bite attacks. Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. Sting. Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it. Purple Worm