5e SRD 5.2.1 · 5.2.1
Priest Acolyte
Monsters > Priest Acolyte
Medium or Small Humanoid (Cleric), Neutral AC 13 Initiative +0 (10) HP 11 (2d8 + 2) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 14+2+2Dex 10+0+0Con 12+1+1 Int 10+0+0WIS 14+2+2Cha 11+0+0 Skills Medicine +4, Religion +2 Gear Chain Shirt, Holy Symbol, Mace Senses Passive Perception 12 Languages Common CR 1/4 (XP 50; PB +2) Actions Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6
- 2) Bludgeoning damage plus 2 (1d4) Radiant damage. Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage. Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: At Will: Light, Thaumaturgy Bonus Actions Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.