5e SRD 5.2.1 · 5.2.1
Noble
Monsters > Noble
Medium or Small Humanoid, Neutral AC 15 Initiative +1 (11) HP 9 (2d8) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 11+0+0Dex 12+1+1Con 11+0+0 Int 12+1+1WIS 14+2+2Cha 16+3+3 Skills Deception +5, Insight +4, Persuasion +5 Gear Breastplate, Rapier Senses Passive Perception 12 Languages Common plus two other languages CR 1/8 (XP 25; PB +2) Actions Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8
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- Piercing damage. Reactions Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss. Ochre Jelly