5e SRD 5.2.1 · 5.2.1
Minotaur Skeleton
Monsters > Minotaur Skeleton
Large Undead, Lawful Evil AC 12 Initiative +0 (10) HP 45 (6d10 + 12) Speed 40 ft. MOD SAVE MOD SAVE MOD SAVE Str 18+4+4Dex 11+0+0Con 15+2+2 Int 6−2 −2WIS 8−1 −1Cha 5−3 −3 Vulnerabilities Bludgeoning Immunities Poison; Exhaustion, Poisoned Senses Darkvision 60 ft.; Passive Perception 9 Languages Understands Abyssal but can’t speak CR 2 (XP 450; PB +2) Actions Gore. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6
- 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition. Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10
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- Bludgeoning damage. Solar