5e SRD 5.2.1 · 5.2.1
Martial Melee Weapons
Equipment > Martial Melee Weapons
Battleaxe1d8 SlashingVersatile (1d10)To p p le4 lb.10 GP Flail1d8 Bludgeoning—Sap2 lb.10 GP Glaive1d10 SlashingHeavy, Reach, Two-HandedGraze6 lb.20 GP Greataxe1d12 SlashingHeavy, Two-HandedCleave7 lb.30 GP Greatsword2d6 SlashingHeavy, Two-HandedGraze6 lb.50 GP Halberd1d10 SlashingHeavy, Reach, Two-HandedCleave6 lb.20 GP Lance1d10 PiercingHeavy, Reach, Two-Handed (unless mounted)To p p le6 lb.10 GP Longsword1d8 SlashingVersatile (1d10)Sap3 lb.15 GP Maul2d6 BludgeoningHeavy, Two-HandedTo p p le10 lb.10 GP Morningstar1d8 Piercing—Sap4 lb.15 GP Pike1d10 PiercingHeavy, Reach, Two-HandedPush18 lb.5 GP Rapier1d8 PiercingFinesseVex2 lb.25 GP Scimitar1d6 SlashingFinesse, LightNick3 lb.25 GP Shortsword1d6 PiercingFinesse, LightVex2 lb.10 GP Tr ide nt1d8 PiercingThrown (Range 20/60), Versatile (1d10)To p p le4 lb.5 GP Warhammer1d8 BludgeoningVersatile (1d10)Push5 lb.15 GP War Pick1d8 PiercingVersatile (1d10)Sap2 lb.5 GP Whip1d4 SlashingFinesse, ReachSlow3 lb.2 GP