5e SRD 5.2.1 · 5.2.1
Mammoth
Monsters > Mammoth
Huge Beast, Unaligned AC 13 Initiative +2 (12) HP 126 (11d12 + 55) Speed 50 ft. MOD SAVE MOD SAVE MOD SAVE Str 24+7+10Dex 9−1 −1Con 21+5+8 Int 3−4 −4WIS 11+0+0Cha 6−2 −2 Senses Passive Perception 10 Languages None CR 6 (XP 2,300; PB +3) Actions Multiattack. The mammoth makes two Gore attacks. Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10
- 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition. Bonus Actions Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.