5e SRD 5.2.1 · 5.2.1
Lion
Monsters > Lion
Large Beast, Unaligned AC 12 Initiative +2 (12) HP 22 (4d10) Speed 50 ft. MOD SAVE MOD SAVE MOD SAVE Str 17+3+3Dex 15+2+2Con 11+0+0 Int 3−4 −4WIS 12+1+1Cha 8−1 −1 Skills Perception +3, Stealth +4 Senses Darkvision 60 ft.; Passive Perception 13 Languages None CR 1 (XP 200; PB +2)
Traits Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition. Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet. Actions Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar. Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage. Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion’s next turn.