5e SRD 5.2.1 · 5.2.1
Inflict Wounds
Magic Items > Inflict Wounds
Level 1 Necromancy (Cleric) Casting Time: Action Range: Tou c h Components: V, S Duration: Instantaneous A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one. Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.