5e SRD 5.2.1 · 5.2.1
Hill Giant
Monsters > Hill Giant
Huge Giant, Chaotic Evil AC 13 Initiative +2 (12) HP 105 (10d12 + 40) Speed 40 ft. MOD SAVE MOD SAVE MOD SAVE Str 21+5+5Dex 8−1 −1Con 19+4+4 Int 5−3 −3WIS 9−1 −1Cha 6−2 −2 Skills Perception +2 Senses Passive Perception 12 Languages Giant CR 5 (XP 1,800; PB +3) Actions Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination. Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn. Hippogriff