5e SRD 5.2.1 · 5.2.1
Guard
Monsters > Guard
Medium or Small Humanoid, Neutral AC 16 Initiative +1 (11) HP 11 (2d8 + 2) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 13+1+1Dex 12+1+1Con 12+1+1 Int 10+0+0WIS 11+0+0Cha 10+0+0 Skills Perception +2 Gear Chain Shirt, Shield, Spear Senses Passive Perception 12 Languages Common CR 1/8 (XP 25; PB +2) Actions Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.