5e SRD 5.2.1 · 5.2.1
Goblin Warrior
Monsters > Goblin Warrior
Small Fey (Goblinoid), Chaotic Neutral AC 15 Initiative +2 (12) HP 10 (3d6) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 8−1 −1Dex 15+2+2Con 10+0+0 Int 10+0+0WIS 8−1 −1Cha 8−1 −1 Skills Stealth +6 Gear Leather Armor, Scimitar, Shield, Shortbow Senses Darkvision 60 ft.; Passive Perception 9 Languages Common, Goblin CR 1/4 (XP 50; PB +2) Actions Scimitar. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6
- 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage. Shortbow. Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage. Bonus Actions Nimble Escape. The goblin takes the Disengage or Hide action.