5e SRD 5.2.1 · 5.2.1
Gladiator
Monsters > Gladiator
Medium or Small Humanoid, Neutral AC 16 Initiative +5 (15) HP 112 (15d8 + 45) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 18+4+7Dex 15+2+5Con 16+3+6 Int 10+0+0WIS 12+1+4Cha 15+2+2 Skills Athletics +10, Performance +5 Gear Shield, Spears (3), Studded Leather Armor Senses Passive Perception 11 Languages Common CR 5 (XP 1,800; PB +3) Actions Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash. Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage. Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition. Reactions Parry. Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss. Gnoll