5e SRD 5.2.1 · 5.2.1
Giant Owl
Monsters > Giant Owl
Large Celestial, Neutral AC 12 Initiative +2 (12) HP 19 (3d10 + 3) Speed 5 ft., Fly 60 ft. MOD SAVE MOD SAVE MOD SAVE Str 13+1+1Dex 15+2+2Con 12+1+1 Int 10+0+0WIS 14+2+4Cha 10+0+0 Skills Perception +6, Stealth +6 Resistances Necrotic, Radiant Senses Darkvision 120 ft.; Passive Perception 16 Languages Celestial; understands Common, Elvish, and Sylvan but can’t speak them CR 1/4 (XP 50; PB +2) Traits Flyby. The owl doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach. Actions Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10
- 2) Slashing damage. Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: At Will: Detect Evil and Good, Detect Magic 1/Day: Clairvoyance