5e SRD 5.2.1 · 5.2.1
Giant Crocodile
Monsters > Giant Crocodile
Huge Beast, Unaligned AC 14 Initiative −1 (9) HP 85 (9d12 + 27) Speed 30 ft., Swim 50 ft. MOD SAVE MOD SAVE MOD SAVE Str 21+5+5Dex 9−1 −1Con 17+3+3 Int 2−4 −4WIS 10+0+0Cha 7−2 −2 Skills Stealth +5 Senses Passive Perception 10 Languages None CR 5 (XP 1,800; PB +3) Traits Hold Breath. The crocodile can hold its breath for 1 hour. Actions Multiattack. The crocodile makes one Bite attack and one Tail attack. Bite. Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10
- 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can’t be targeted by the crocodile’s Tail. Tail. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8
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- Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.