5e SRD 5.2.1 · 5.2.1
Giant Crab
Monsters > Giant Crab
Medium Beast, Unaligned AC 15 Initiative +1 (11) HP 13 (3d8) Speed 30 ft., Swim 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 13+1+1Dex 13+1+1Con 11+0+0 Int 1−5 −5WIS 9−1 −1Cha 3−4 −4 Skills Stealth +3 Senses Blindsight 30 ft.; Passive Perception 9 Languages None CR 1/8 (XP 25; PB +2) Traits Amphibious. The crab can breathe air and water. Actions Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.