5e SRD 5.2.1 · 5.2.1
Dretch
Monsters > Dretch
Small Fiend (Demon), Chaotic Evil AC 11 Initiative +0 (10) HP 18 (4d6 + 4) Speed 20 ft. MOD SAVE MOD SAVE MOD SAVE Str 12+1+1Dex 11+0+0Con 12+1+1 Int 5−3 −3WIS 8−1 −1Cha 3−4 −4 Resistances Cold, Fire, Lightning Immunities Poison; Poisoned Senses Darkvision 60 ft.; Passive Perception 9 Languages Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal) CR 1/4 (XP 50; PB +2) Actions Rend. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage. Fetid Cloud (1/Day). Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can’t take Reactions. Drider