5e SRD 5.2.1 · 5.2.1
Draconic Spirit
Magic Items > Draconic Spirit
Large Dragon, Neutral AC 14 + the spell’s level HP 50 + 10 for each spell level above 5 Speed 30 ft., Fly 60 ft., Swim 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 19+4 +4 dex 14+2+2con 17+3+3 int 10+0+0WiS 14+2+2chA 14+2+2 Resistances Acid, Cold, Fire, Lightning, Poison Immunities Charmed, Frightened, Poisoned Senses Blindsight 30 ft., Darkvision 60 ft.; Passive Perception 12 Languages Draconic, understands the languages you know CR None (XP 0; PB equals your Proficiency Bonus) Traits Shared Resistances. When you summon the spirit, choose one of its Resistances. You have Resistance to the chosen damage type until the spell ends. Actions Multiattack. The spirit makes a number of Rend attacks equal to half the spell’s level (round down), and it uses Breath Weapon. Rend. Melee Attack Roll: Bonus equals your spell attack modifier, reach 10 feet. Hit: 1d6 + 4 + the spell’s level Piercing damage. Breath Weapon. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot Cone. Failure: 2d6 damage of a type this spirit has Resistance to (your choice when you cast the spell). Success: Half damage.