5e SRD 5.2.1 · 5.2.1
Criminal
Equipment > Criminal
Ability Scores: Dexterity, Constitution, Intelligence Feat: Alert (see “Feats”) Skill Proficiencies: Sleight of Hand and Stealth Tool Proficiency: Thieves’ Tools Equipment: Choose A or B: (A) 2 Daggers, Thieves’ Tools, Crowbar, 2 Pouches, Traveler’s Clothes, 16 GP; or (B) 50 GP