5e SRD 5.2.1 · 5.2.1
Conjure Woodland Beings
Magic Items > Conjure Woodland Beings
Level 4 Conjuration (Druid, Ranger) Casting Time: Action Range: Self Components: V, S Duration: Concentration, up to 10 minutes You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can
see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn. In addition, you can take the Disengage action as a Bonus Action for the spell’s duration. Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 4.