5e SRD 5.2.1 · 5.2.1
Cloud Giant
Monsters > Cloud Giant
Huge Giant, Neutral AC 14 Initiative +4 (14) HP 200 (16d12 + 96) Speed 40 ft., Fly 20 ft. (hover) MOD SAVE MOD SAVE MOD SAVE Str 27+8+8Dex 10+0+0Con 22+6+10 Int 12+1+1WIS 16+3+7Cha 16+3+3 Skills Insight +7, Perception +11 Senses Passive Perception 21 Languages Common, Giant CR 9 (XP 5,000; PB +4) Actions Multiattack. The giant makes two attacks, using Thunderous Mace or Thundercloud in any combination. It can replace one attack with a use of Spellcasting to cast Fog Cloud. Thunderous Mace. Melee Attack Roll: +12, reach 10 ft. Hit: 21 (3d8 + 8) Bludgeoning damage plus 7 (2d6) Thunder damage. Thundercloud. Ranged Attack Roll: +12, range 240 ft. Hit: 18 (3d6 + 8) Thunder damage, and the target has the Incapacitated condition until the end of its next turn. Spellcasting. The giant casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15): At Will: Detect Magic, Fog Cloud, Light 1/Day Each: Control Weather, Gaseous Form, Telekinesis Bonus Actions Misty Step. The giant casts the Misty Step spell, using the same spellcasting ability as Spellcasting. Cockatrice