5e SRD 5.2.1 · 5.2.1
Bugbear Stalker
Monsters > Bugbear Stalker
Medium Fey (Goblinoid), Chaotic Evil AC 15 Initiative +2 (12) HP 65 (10d8 + 20) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 17+3+3Dex 14+2+2Con 14+2+4 Int 11+0+0WIS 12+1+3Cha 11+0+0 Skills Stealth +6, Survival +3 Gear Chain Shirt, Javelins (6), Morningstar Senses Darkvision 60 ft.; Passive Perception 11 Languages Common, Goblin CR 3 (XP 700; PB +2) Traits Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling. Actions Multiattack. The bugbear makes two Javelin or Morningstar attacks. Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage. Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. Bonus Actions Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).