5e SRD 5.2.1 · 5.2.1
Brass Dragon Wyrmling
Monsters > Brass Dragon Wyrmling
Medium Dragon (Metallic), Chaotic Good AC 15 Initiative +2 (12) HP 22 (4d8 + 4) Speed 30 ft., Burrow 15 ft., Fly 60 ft. MOD SAVE MOD SAVE MOD SAVE Str 15+2+2Dex 10+0+2Con 13+1+1 Int 10+0+0WIS 11+0+2Cha 13+1+1 Skills Perception +4, Stealth +2 Immunities Fire Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14 Languages Draconic CR 1 (XP 200; PB +2) Actions Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10
- 2) Slashing damage. Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-footwide Line. Failure: 14 (4d6) Fire damage. Success: Half damage. Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.