5e SRD 5.2.1 · 5.2.1
Berserker
Monsters > Berserker
Medium or Small Humanoid, Neutral AC 13 Initiative +1 (11) HP 67 (9d8 + 27) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 16+3+3Dex 12+1+1Con 17+3+3 Int 9−1 −1WIS 11+0+0Cha 9−1 −1 Gear Greataxe, Hide Armor Senses Passive Perception 10 Languages Common CR 2 (XP 450; PB +2) Traits Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws. Actions Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage. Black Dragons