5e SRD 5.2.1 · 5.2.1
Bandit
Monsters > Bandit
Medium or Small Humanoid, Neutral AC 12 Initiative +1 (11) HP 11 (2d8 + 2) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 11+0+0Dex 12+1+1Con 12+1+1 Int 10+0+0WIS 10+0+0Cha 10+0+0 Gear Leather Armor, Light Crossbow, Scimitar Senses Passive Perception 10 Languages Common, Thieves’ Cant CR 1/8 (XP 25; PB +2) Actions Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6
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- Slashing damage. Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.