5e SRD 5.2.1 · 5.2.1
Baboon
Monsters > Baboon
Small Beast, Unaligned AC 12 Initiative +2 (12) HP 3 (1d6) Speed 30 ft., Climb 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 8−1 −1Dex 14+2+2Con 11+0+0 Int 4−3 −3WIS 12+1+1Cha 6−2 −2 Senses Passive Perception 11 Languages None CR 0 (XP 10; PB +2) Traits Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition. Actions Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 − 1) Piercing damage.