5e SRD 5.2.1 · 5.2.1
Azer Sentinel
Monsters > Azer Sentinel
Medium Elemental, Lawful Neutral AC 17 Initiative +1 (11) HP 39 (6d8 + 12) Speed 30 ft. MOD SAVE MOD SAVE MOD SAVE Str 17+3+3Dex 12+1+1Con 15+2+4 Int 12+1+1WIS 13+1+1Cha 10+0+0 Immunities Fire, Poison; Poisoned Senses Passive Perception 11 Languages Primordial (Ignan) CR 2 (XP 450; PB +2) Traits Fire Aura. At the end of each of the azer’s turns, each creature of the azer’s choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition. Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet. Actions Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage. Balor