Mausritter SRD · 2.3.1
Saves
How to play > Saves
When you describe your mouse doing something risky where the outcome is uncertain and failure has consequences, the GM will ask you to make a save against either STR, DEX or WIL.
To make a save, roll a d20. If the result is less than or equal to the relevant attribute, your mouse succeeds, and suffers no consequences. If the result is over the attribute, your mouse fails, and suffers the consequences described by the GM.