Mausritter SRD · 2.3.1
List of spells
Magic > List of spells
Roll on this table of spells as loot, or use these spells as examples for creating your own.
| 2d8 | Spell | Effect | Recharge |
|---|---|---|---|
| 2 | Fireball | Shoot a fireball up to 24". Deal [SUM] + [DICE] damage to all creatures within 6". | Burn in the heart of a raging fire for three days and nights. |
| 3 | Heal | Heal [SUM] STR damage and remove the Injured Condition from a creature. | Cut self for d6 STR damage, sprinkle the spell with the blood. |
| 4 | Magic Missile | Deal [SUM] + [DICE] damage to a creature within sight. | Drop from a height of at least 30ft. Touch the spell within one Turn. |
| 5 | Fear | Give the Frightened Condition to [DICE] creatures. | Receive the Frightened Condition from a hostile creature while carrying the spell. |
| 6 | Darkness | Create a [SUM] x 2" diameter sphere of pure darkness for [DICE] Turns. | Leave uncovered in a lightless place for three days. |
| 7 | Restore | Remove Exhausted or Frightened Condition from [DICE] + 1 creatures | Bury in a peaceful field or riverbank for three days. |
| 8 | Be Understood | Make your meaning clear to [DICE] creatures of another species for [DICE] Turns. | Give away freely to a creature of another species. |
| 9 | Ghost Beetle | Create an illusory beetle that can carry 6 inventory slots for [DICE] x 6 Turns. | Bury in a beetle graveyard for three nights. |
| 10 | Light | Force [DICE] creatures to make a WIL save or become stunned. Alternately, create light as bright as a torch for [SUM] turns. | Catch in the first light of a sunrise and the last light of sunset for three days. |
| 11 | Invisible Ring | Creates [DICE] x 6" ring of force. It is invisible and immovable. Lasts [DICE] Turns. | Build an iron ring the same size as last cast. Pass the spell though it. Dissolves the ring. |
| 12 | Knock | Open a door or container, as if a Save were made with STR score of 10 + [DICE] x 4. | Put in a locked box, inside a locked box, inside a locked box. Leave for three days. |
| 13 | Grease | Cover [DICE] x 6" area in slippery, flammable grease. Creatures in the area must make a DEX save or fall prone. | Rub all over in animal fat. Leave until it putrefies. |
| 14 | Grow | Grow a creature to [DICE] + 1 times its original size for 1 Turn. | Leave in the highest branches of a tall tree for three days. |
| 15 | Invisibility | Make creature invisible for [DICE] Turns. Any movement reduces duration by 1 Turn. | Go a day without opening your eyes once, while holding the spell. |
| 16 | Catnip | Turn object into an irresistible lure for cats. Lasts [DICE] Turns. | Give a cat a gift it truly desires. |