Forged in the Dark SRD · December 2017 SRD
The usual suspects
Entanglements > The usual suspects
The cops grab someone in the periphery of your crew. One player volunteers a friend or vice purveyor as the person most likely to be taken. Make a fortune roll to find out if they resist questioning (1-3: +2 heat, 4/5: level 2 harm), or pay them off with 1 coin.