Forged in the Dark SRD · December 2017 SRD
Resistance Roll
Actions & Attributes > Resistance Roll
Each attribute resists a different type of danger. If you get stabbed, for example, you resist physical harm with your Prowess rating. Resistance rolls always succeed—you diminish or deflect the bad result—but the better your roll, the less stress it costs to reduce or avoid the danger.
When the enemy has a big advantage, you'll need to make a resistance roll before you can take your own action. For example, when you duel the master sword-fighter, she disarms you before you can strike. You need to make a resistance roll to keep hold of your blade if you want to attack her. Or perhaps you face a powerful ghost and attempt to Attune with it to control its actions. But before you can make your own roll, you must resist possession from the spirit.
The GM judges the threat level of the enemies and uses these "preemptive" resistance rolls as needed to reflect the capabilities of especially dangerous foes.