Forged in the Dark SRD · December 2017 SRD
Crew Advancement
Advancement > Crew Advancement
At the end of the session, review the crew xp triggers and mark 1 crew xp for each item that occurred during the session. If an item occurred multiple times or in a major way, mark 2 crew xp for it. The crew xp triggers are:
- Your crew-specific xp trigger. For example, the Smugglers' is "Execute a smuggling operation or acquire new clients or contraband sources." If the crew successfully completed an operation from this trigger, mark xp.
- Contend with challenges above your current station. If you tangled with higher Tiers or more dangerous opposition, mark xp for this.
- Bolster your crew's reputation or develop a new one. Review your crew's reputation. Did you do anything to promote it? Also mark xp if you developed a new reputation for the crew.
- Express the goals, drives, inner conflict, or essential nature of the crew. This one is very broad! Essentially, did anything happen that highlighted the specific elements that make your crew unique?
When you fill your crew advancement tracker, clear the marks and take a new special ability or mark two crew upgrade boxes.
For example, when a crew of Assassins earns a crew advance, they could take a new special ability, like Predators. Or they could mark two upgrades, like Ironhook Contacts and Resolve Training.
Say how you've obtained this new ability or upgrades for the crew. Where did it come from? How does it become a new part of the crew?