Fate Condensed · 2020 CC-BY SRD
Define Your Setting
Getting Started > Define Your Setting
Any game of Fate starts with defining your setting. This might be a concept your GM is bringing to the table, a popular media property the players are familiar with, or a collaborative world-building exercise involving everyone at the table. The setting discussion may be quick and light on detail, or may involve a detailed full session with the whole group, or anything in between.
Your choice of setting forms the basis of the table’s consensus about what is true, and what is acceptable in play and in character concepts. If your setting doesn’t have flying people in it, then a player deciding to make a flying-person character doesn’t pass muster. If your world involves shadowy organizations and deep conspiracies, players may expect story-lines free of clear-cut good-and-evil conflicts and devoid of farcical murder-clowns. It’s up to you!